Immersive Ads SDK
v2.1.0
v2.1.0
  • 👋Welcome to Immersive Ads 2
  • Prerequisites
    • 📪Prerequisites
    • 🧙Demand Source setup
  • Integration
    • ⬇️Adding the SDK
    • 🔗App Linking
    • 🎬Scene setup
    • 🩺Testing the integration
    • ☑️Integration Checklist
    • 🛠️Troubleshoot
  • PRESENTATION
    • 🍕Important Changes
    • 🍥Ad Object Structure
    • 🍧Changing Ad Visuals
    • 🍨Extra Display Templates
  • SCRIPTING API
    • 🏓PubScaleManager
    • ⚽NativeAdHolder
  • 🔮Samples
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  1. PRESENTATION

🍕Important Changes

Notes on the changing nature of in-game native ads industry

PreviousTroubleshootNextAd Object Structure

Last updated 11 days ago

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  • INDUSTRY IN TRANSITION
  • CUSTOMIZATIONS FOR DEMAND IN OLD FORMAT

INDUSTRY IN TRANSITION

  • As the in-game native ads industry matures, the delivery of native ads is changing as well.

  • It's moving away from needing to assemble each element of the ad (heading text, logo image, big image, star rating, etc ) on the client side by the developer to the Demand partners providing the composed ad creative image or video ready to display in the game.

  • While there is a certain trade-off in creative control in the new direction, it enables better ad measurements, higher revenues due to increased advertiser trust.

A majority of the demand in the new version of the SDK will serve ads delivered under the new mechanism and hence will require 2 simple steps for ad display customization.

  1. Adjust the AD Resize Scale in NativeAdHolder to best fit the Ad within the ad frame

Pick a scale factor that fits the ad to the best extent inside the available ad space. Note: You will need to build to device to get test ads and check the size.

  1. Assign a creative to the ad frame to make it stand out from the rest of the app content.

CUSTOMIZATIONS FOR DEMAND IN OLD FORMAT

  • A section of the demand will still be received in the older format. While it's optional, you can follow the steps provided in the next 3 sections to customize the look of ad display objects, which render demand received in the old format (individual ad elements).