Immersive Ads SDK
v1.5.3 beta
v1.5.3 beta
  • 👋Welcome to Immersive Ads SDK
  • Prerequisites
    • 📪Prerequisites
    • 🧙Demand Source setup
  • Integration
    • ⬇️Adding the SDK
    • 🔗App Linking
    • 🎬Scene setup
    • 🩺Testing the integration
    • ☑️Integration Checklist
    • 🛠️Troubleshoot
  • PRESENTATION
    • 🍥Ad Object Structure
    • 🍧Changing Ad Visuals
    • 🍨Extra Display Templates
  • 🔮Samples
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  1. Integration

App Linking

PreviousAdding the SDKNextScene setup

Last updated 2 months ago

1. Add PubScale app ID

Enter your PubScale App ID into the PubScale Editor window located under Window/PubScale SDK/Main

2. Add AdMob app ID

Enter your AdMob app ID in Google Mobile Ads settings by following the steps below

2.1. You can open this from Assets/Google Mobile Ads/Settings

2.2. Add the AdMob application IDs here

Make sure the 'Optimize initialization' and 'Optimize ad loading' options are checked when building for the Android platform.

The editor is now set up. Learn how to add ads to your scene in the next step.

🔗
App ID from PubScale Dashboard
Android Platform
iOS Platform
You can open this from Assets/Google Mobile Ads/Settings
Add the AdMob application IDs here