Immersive Ads SDK
v2.1.0
v2.1.0
  • 👋Welcome to Immersive Ads 2
  • Prerequisites
    • 📪Prerequisites
    • 🧙Demand Source setup
  • Integration
    • ⬇️Adding the SDK
    • 🔗App Linking
    • 🎬Scene setup
    • 🩺Testing the integration
    • ☑️Integration Checklist
    • 🛠️Troubleshoot
  • PRESENTATION
    • 🍕Important Changes
    • 🍥Ad Object Structure
    • 🍧Changing Ad Visuals
    • 🍨Extra Display Templates
  • SCRIPTING API
    • 🏓PubScaleManager
    • ⚽NativeAdHolder
  • 🔮Samples
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👋Welcome to Immersive Ads 2

NextPrerequisites

Last updated 13 days ago

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  • Overview
  • Features
  • Quick links
  • Get Started

Overview

The Immersive Ads SDK is a powerful tool that enables developers to seamlessly integrate native ads into their Unity mobile games.

With this SDK, developers can monetize their games by displaying non-intrusive native ads in the game scenes, providing players with an engaging advertising experience.

Features

  1. Easy Drag & Drop integration: The SDK provides a straightforward integration process, and can be done entirely without touching code.

  2. Native Ad Display Prefabs: Ready-to-use ad prefabs that dynamically adjust themselves based on different dimensions of ad creatives received from Advertisers.

  3. Boost Revenue: Earn recurring incremental revenue with a one-time integration process.

  4. Scripting API: You also have the option of using the Scripting API to trigger ad events from code.

  5. Dynamic Configuration: Change and fine-tune ad behavior on the go after publishing with our remote config features.

Quick links

  1. PubScale dashboard

  2. SDK Github page

Get Started

We've put together some helpful guides to set up our SDK quickly and easily.

📪Prerequisites⬇️Integration🩺Testing the integration🛠️Troubleshoot