⬇️Adding the SDK
1. Add the Google Mobile Ads plugin to your project
Download and import the Google Mobile Ads plugin.
Note: The SDK supports AdMob version v9.6.0 and upwards
2. Add the PubScale Immersive Ads 2 plugin to your project
Contact your Account Manager to obtain the SDK package. Import the package into your project.
3. Ensuring 16KB page size compliance on Android
If upgrading from a previous version of the SDK (2.1.0 or earlier), make sure to delete the GoogleMobileAdsNative folder and re-import from the latest SDK package.
Failing to do so will not result in errors; however, the app will fail to run on a device with a 16 KB memory page size, and the AAB file will be flagged on the Play Console for containing 16 KB incompatible libraries.
4. Force Resolve Dependencies
Force resolve the dependencies from Assets/External Dependency Manager/Android Resolver/Force Resolve if the resolver did not open automatically.
We have added the SDK to the project. Learn how to link the app in the next step.
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