⬇️Adding the SDK
Last updated
Last updated
Download and import the Google Mobile Ads plugin
2. Add PubScale Immersive Ads plugin to your project
Download and import the latest version of the Immersive Ads plugin.
If using AdMob Unity SDK (v7.4.0 to v8.7.0), import PubScaleSDK v1.4.1-8 into project
For AdMob v9.0 and above, import PubScaleSDK v1.4.1-9 package into project
If you use Unity Editor 2019 or 2020, change the API compatibility Level to .NET 4x.
This can be found under Player Settings/Other Settings/Configuration
Force resolve the dependencies from Assets/External Dependency Manager/Android Resolver/Force Resolve if the resolver did not open automatically.
We have added the SDK to the project. Learn how to link the app in the next step.