⬇️Adding the SDK

1. Add the Google Mobile Ads plugin to your project

Download and import the Google Mobile Ads plugin (support upto v8.7.0)

AdMob Unity version should be v7.4.0 and upto v8.7.0. AdMob v9.0 is not supported by this version of the SDK.

2. Add PubScale Immersive Ads plugin to your project

If you are using Unity Editor version 2019 or 2020, change the Api Compatibility Level to .NET 4x.

This can be found under Player Settings/Other Settings/Configuration

Download and import the latest version of the Immersive Ads plugin.

3. Force resolve dependencies

Force resolve the dependencies from Assets/External Dependency Manager/Android Resolver/Force Resolve if the resolver did not open automatically.

We have added the SDK to the project. Learn how to link the app in the next step.

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