Downloadarrow-up-right and import the Google Mobile Ads plugin
2. Add PubScale Immersive Ads plugin to your project
Downloadarrow-up-right and import the latest version of the Immersive Ads plugin.
If using AdMob Unity SDK (v7.4.0 to v8.7.0), import PubScaleSDK v1.4.1-8 into project
For AdMob v9.0 and above, import PubScaleSDK v1.4.1-9 package into project
If you use Unity Editor 2019 or 2020, change the API compatibility Level to .NET 4x.
This can be found under Player Settings/Other Settings/Configuration
Force resolve the dependencies from Assets/External Dependency Manager/Android Resolver/Force Resolve if the resolver did not open automatically.
We have added the SDK to the project. Learn how to link the app in the next step.
Last updated 1 year ago