# App Linking

#### 1. Add PubScale app ID

Enter your PubScale App ID into the PubScale Editor window located under **Window/PubScale SDK/Main**

<figure><img src="https://content.gitbook.com/content/Ti7L0s0VAeOE03JAn3Um/blobs/am2s56SCxefZagZ5DvL0/App%20ID%20PubScale%20Window.png" alt=""><figcaption><p>App ID from PubScale Dashboard</p></figcaption></figure>

<div><figure><img src="https://2403784804-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FTi7L0s0VAeOE03JAn3Um%2Fuploads%2Ft4BoNkBLdzzsoI3T8zlW%2FApp%20ID%20Android%20500x250.png?alt=media&#x26;token=751b70ac-f25d-458f-a6fc-8127e21ad08c" alt=""><figcaption><p>Android Platform</p></figcaption></figure> <figure><img src="https://2403784804-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FTi7L0s0VAeOE03JAn3Um%2Fuploads%2FfNn3IM0Pyh3IESg2pJjs%2FApp%20ID%20iOS500x250.png?alt=media&#x26;token=5fa69b8b-247e-4959-8e7a-a58771dd0d18" alt=""><figcaption><p>iOS Platform</p></figcaption></figure></div>

#### 2. Add AdMob app ID

Enter your AdMob app ID in Google Mobile Ads settings by following the steps below

2.1. You can open this from **Assets/Google Mobile Ads/Settings**

<figure><img src="https://content.gitbook.com/content/Ti7L0s0VAeOE03JAn3Um/blobs/S38zWLrXuHu3KP6xcOy1/Untitled%201.png" alt="" width="356"><figcaption><p>You can open this from <strong>Assets/Google Mobile Ads/Settings</strong></p></figcaption></figure>

2.2. Add the AdMob application IDs here

<figure><img src="https://content.gitbook.com/content/Ti7L0s0VAeOE03JAn3Um/blobs/pECnzOK0b2fQbqwZhWom/Untitled%202.png" alt=""><figcaption><p>Add the <strong>AdMob application IDs</strong> here</p></figcaption></figure>

{% hint style="info" %}
Make sure the 'Optimize initialization' and 'Optimize ad loading' options are checked when building for the Android platform.
{% endhint %}

The editor is now set up. Learn how to add ads to your scene in the next step.
